![]() ![]() The concept of unique units and unique techs are gone, while the concept of things such as unit classes are introduced. Civilizations are renamed “Factions” and are given new traits. Since it’s a total conversion, the civilizations from the original game have been deactivated, but units and buildings for them are still available in the editor. The mod also features elements from previous Age of Empires games, two great examples are the fourth resource and the AoK style techtree. The mod features a great deal of gameplay features and it will include several factions and other elements from the Star Wars universe, both expanded and the new canon universe. ![]()
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